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The maker of "Postal" is going political.
Vince Desiderio, chief executive of irreverent Tucson, Ariz., game maker
Running With Scissors, has joined forces with other game developers to
start a political-action committee [sic] called GamePAC.
The group was formed in June to advance the interests of game developers
in Washington and state capitals.
The industry is under fire for violent games like Desiderio's "Postal,"
in which disgruntled, gun-wielding postal workers score points by shooting
people.
"Without a political voice, you're missing the biggest game in America,
which is politics," said Verin Lewis, an Ashland, Ore., game developer
and GamePAC co-founder.
GamePAC will represent small video and computer developers and players,
Lewis says. Big game publishers such as San Mateo, Calif.-based Electronic
Arts Inc. and Japan's Nintendo Co. already have a voice in Washington through
the Interactive Digital Software Association. Most of its members are big
companies. |
GamePAC plans to hire a point man to lobby lawmakers,
Lewis says. But he hopes the group's strength will stem from being grass
roots.
"If you can get 100,000 developers and gamers to contact Congress directly,
you're going to have a lot more power," Lewis said. "They won't be able
to dismiss us as a group of well-financed elitists who don't really represent
the populace of America."
GamePAC's debut comes as lawmakers are pressuring the industry to help
curb youth violence. Games like Irvine, Calif.-based Interplay Entertainment
Corp.'s "Carmageddon," in which players run over pedestrians, have fueled
the political fire over violent games.
U.S. Sen. Joseph Lieberman, D-Conn., the industry's biggest critic on
Capitol Hill, regularly scolds game makers for violence. This year, Florida
lawmakers tried but failed to pass legislation banning violent games from
arcades. And Salem, Ore., officials are looking to restrict access to violent
games in the wake of May's school shooting in nearby Springfield, Ore.,
which killed four people. |
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"That brought some focus to our concerns about
needing to do something," said Salem Mayor Mike Swaim. "While an individual
might not pick up a gun and kill somebody after playing arcade games for
hours on end, (such games) have a desensitizing effect."
Lewis, who worked on the "The 7th Guest" game for Viacom
Inc.'s Virgin Interactive unit, says GamePAC isn't out to condone violent
games. But he feels the industry is being unfairly singled out, putting
creative freedom at risk.
"My personal proclivity is to produce non-violent games," he said. "But
I would protect and defend the rights of others to free expression. Today
it's violence. Tomorrow it could be an unpopular political opinion."
There's also a need to keep the government out or the booming game business,
supporters say.
Last year, U.S. sales of video and computer games rose 37% to $5.1 billion,
says the Interactive Digital Software Association's general counsel. |
Lewis says GamePAC is finalizing its dues structure.
Funds are needed to support the group's Web site, legislation tracking
and lobbying. Yearly dues will be based on a sliding scale, he says, starting
at about $10 dollars for game players and rising for game developers and
publishers.
Desiderio of Running With Scissors says there is a need for GamePAC.
His company has sold about 200,000 copies of "Postal." But the game has
been pulled by retailers such as CompUSA Inc. It was banned in South Korea,
Australia, Germany and Brazil.
"Postal" isn't for everyone, Desiderio says. The game has a "mature"
warning lable on the cover as part of a voluntary, 4-year-old rating system
developed by te Entertaiment Software Rating Board, an industry group.
Desiderio also points out that parents can install Internet blocking software
so kids can't access his company's Web site, where the game is for sale. |
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"We've done everything we could," Desiderio says.
"Our big thing is that we made this game for fun. Not only do we feel we
have the right to make it, but people have the right to play it."
Eric Federing, a spokesman for Lieberman, says the senator would rather
see more industry policing than government regulation. But the senator
wants game makers to tone down violence.
"People ought to take responsibility for their actions," Federing said.
"They don't need to squeeze every last |
dollar out of the market by putting (violent
games) out to kids. We're talking about shaming these people into not producing
this stuff."
Bendner, GamePAC's co-founder, counters that the industry has made strides
with game ratings and software settings within games themselves that can
be used to cut down violence. Beyond that, he says, it's a matter of individual
responsibility.
"It's up to parents to regulate what their children do," Bendner said.
"It's not up to the government to legislate what the public in general
is able to buy or enjoy." |